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593423916

Futuristic architecture for a tiled game rendered in dimetric projection with a 30 degree orthographic camera, with and without landscape. The clipping path is included in the 3D illustration.

Futuristic architecture for a tiled game rendered in dimetric projection with a 30 degree orthographic camera, with and without landscape. The clipping path is included in the 3D illustration.

Categorías

Tamaño Anchura Altura Mp
s 500 px 500 px 0.5
m 1000 px 1000 px 2
l 2000 px 2000 px 8
xl 6600 px 6600 px 15

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